xxx111ooo's starred repositories
GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
godot-steering-ai-framework
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Unity3DTraining
【Unity杂货铺】unity大杂烩~
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
TexturePanner
This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
sprite-dicing
Cross-engine tool for lossless compression of sprites with identical areas
CosmosFramework
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
UltraLiteDB
A bare-bones C# .NET Key-value Store in a single database file for Unity
UnityNativeScripting
Unity Scripting in C++
UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.
Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
csharp-eval-unity3d
C# Expression Parser for Unity3D
RadialProgressBar
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
csharp-extensions
A collection of utility C# extension methods.
PosePlus_1.0
Poseplus 持续维护版本。