Steve Leigh's repositories
hololens-starter
Starter project for XR development. Includes Vuforia, Photon and MRTK and is tested on Hololens and Android (so far...)
ng-ts-webpack
Nigh on the simplest possible dev+dist build for Angular 1, TypeScript, WebPack using typings.
ar-grad-workshop
Grad workshop for AR
roll-a-ballbyon
Me playing with babylon.js through iterative gameplay features
Approvals.NodeJS
Approval Tests implementation in NodeJS
BestHTTP_Examples
Example sources of the BestHTTP Unity3D plugin (http://u3d.as/5sb).
IdentityModel.OidcClient2
Certified C#/NetStandard OpenID Connect Client Library for native mobile/desktop Applications
JpdbGameDecks
A collection of JPDB vocabulary/kanji decks for studying Japanese video game text.
lerc
Limited Error Raster Compression
MapsSDK-Unity
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
MixedRealityToolkit-Unity
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
MRLightingTools-Unity
A Unity library and MRTK extension for estimating and replicating the current environment's lighting on Mixed Reality devices.
opensky-to-basestation
A utility that fetches state vectors from the OpenSky network and converts them into a BaseStation format network feed
thirsty-camels
(Old project of mine) Hungry Hungry Hippo - but with fluid dynamics
Typescriptr
A C# to TypeScript converter that focuses on ease of use and client side awesomeness.
unity-azure-pipelines-tasks
Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines
unity-bits
Bits and pieces of helpers for Unity
xwipeoutx-pihole
Just my blocklists for piholes
xwipeoutx.github.io
Blog for stevesspace.com