Xiang Wei's repositories
spherical_voronoi_core
Create Voronoi tessellation on surface of a sphere
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
AlphaZeroSimple
The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with
Dash-User-Contributions
Dash repo of user contributed docsets
Deep-Reinforcement-Learning-Hands-On-Second-Edition
Deep-Reinforcement-Learning-Hands-On-Second-Edition, published by Packt
DocSets-for-iOS
Dedicated app for reading Apple's developer documentation on an iPad or iPhone
entity_backup_my_modification
EntityX - A fast, type-safe C++ Entity-Component system
memGrab
Basically cheat engine
MKStoreKit
In-App Purchases StoreKit for iOS devices
Nez
Nez is a free 2D focused framework that works with MonoGame and FNA
OBDragDrop
OBDragDrop is a self-contained iOS drag and drop library that depends only on UIKit.
palceon-pack
The official VoxelBox Palceon Texture Pack
PerlinNoise
Perlin Noise (C++11)
shadowsocks
backup of https://github.com/shadowsocks/shadowsocks
shadowsocks-iOS
Fork of shadowsocks/shadowsocks-iOS
SimplexNoise
The Simplex Noise algorithm by Ken Perlin, successor to Perlin Noise
SpriteSheetPacker
Nick Graveyln's SpriteSheetPacker project updated to run in VSC2017+Monogame+xamarin as of 02/22/2018. Original found here: https://github.com/nickgravelyn/SpriteSheetPacker
stable-diffusion-webui-colab
stable diffusion webui colab