xujing (xujingsy)

xujingsy

Geek Repo

Company:home

Location:北京

Home Page:http://www.urho3d.com

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xujing's repositories

WordPress

WordPress, Git-ified. This repository is just a mirror of the WordPress subversion repository. Please do not send pull requests. Submit pull requests to https://github.com/WordPress/wordpress-develop and patches to https://core.trac.wordpress.org/ instead.

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Urho3D_CN_Documents

致力于将Urho3D引擎英文文档翻译成中文文档

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SimplePlist

目前解析plist最简单的库(其实只有一个类,除了stl不依赖与任何库)

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Urho3D_xujing

跨平台渲染及游戏引擎

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Ogitor

Ogitor From https://bitbucket.org/jacmoe/ogitor/downloads

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libRocket

libRocket - The HTML/CSS User Interface library

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feathers

User interface components for Starling Framework

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monodevelop

MonoDevelop is a cross platform IDE mostly aimed at Mono/.NET developers

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spine-runtimes

2D skeletal animation runtimes for Spine.

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SpriterMC

一个用AS3 Starling实现的用来使用Spiter制作的骨骼(非骨骼)动画的库

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ejoy2d

云风的2d引擎库(Mobile)

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alilua

epoll/kqueue+lua based web server

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C-basic-tutorial

C语言基础教程

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DAME

Deadly Alien Map Editor - for 2D and isometric games.

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Urho3D-CJK-Font

CJK Font for Urho3D

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Dynamic-Texture-Atlas-Generator

This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File

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duilib

windowless ui, direct ui

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