murphy's repositories
Acid
A high speed C++17 Vulkan game engine
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
freetype-gl
OpenGL text using one vertex buffer, one texture and FreeType
game-programmer
A Study Path for Game Programmer
ggpo
Good Game, Peace Out Rollback Network SDK
glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Granite
My personal Vulkan renderer
LFXOpenGLESWithLog
Wrapper for OpenGL ES 2.0/3.x with log for function calls
LunarGLASS
LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL
MoonEngine
A toy DCC software
msdfgen
Multi-channel signed distance field generator
PaintingLight
Generating Digital Painting Lighting Effects via RGB-space Geometry (SIGGRAPH2020/TOG2020)
pbrtbook
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
pffft
A GitHub mirror of Julien Pommier's PFFFT: a pretty fast FFT.
ray-tracing-gems-cn
光线跟踪精粹(暂定名)
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
SakuraEngine
为高性能而生的游戏运行时与工具箱
tflite_gles_app
GPU accelerated deep learning inference applications using TensorflowLite GPUDelegate / TensorRT
TMP_Typewriter
Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )
X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
zenodo
Research. Shared.