xiuzhifu's repositories

redis-lua

A Lua client library for the redis key value storage system.

License:MITStargazers:0Issues:0Issues:0

TrinityCore

TrinityCore Open Source MMO Framework

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Citrus-Engine

Modern AS3 Game Engine

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UniLua

A pure c# implementation of Lua 5.2 focus on compatibility with Unity

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redis-storage

把leveldb嵌入到redis.实现真正的数据持久存储

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Bohge_Engine

Game engine for cross-platform

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mmoserver

SWG:ANH - MMOServer

License:GPL-3.0Stargazers:0Issues:0Issues:0

pbc

A protocol buffers library for C

License:MITStargazers:0Issues:0Issues:0

moonscript

MoonScript, a language that compiles to Lua

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GamePlay

Open-source, cross-platform 3D native C++ game framework making it easy to create mobile and desktop games.

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PushButtonEngine

An open source Flash game framework built around a Component-Entity system.

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php-the-right-way

收集PHP最佳实践、编码规范和权威学习指南,方便PHP开发者阅读和查找

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luajit-decomp

LuaJIT decompiler

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cocos2d-x

cocos2d for iOS, Android, Win32 and OS X. Built using C++

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RectangleBinPack

Source code for performing 2d rectangular bin packing.

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luasocket

Network support for the Lua language

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StarlingPunk

StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.

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lua-serialize

Serialize lua objects into a binary block

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mread

Multi-Read from one bind port

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Go-Redis

Google Go Client and Connectors for Redis

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aoi

Area of Interest Library

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