XiaJunJie's repositories
ET5.0_Plus
ET5.0
architect-awesome
后端架构师技术图谱
build-your-own-x
🤓 Build your own (insert technology here)
CPlusPlusThings
C++那些事
ET
Unity3D Client And C# Server Framework
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GameNetworkingResources
A Curated List of Game Network Programming Resources
Library
基于ET框架的组件
luaide-lite
Lua developement and debug tools.
NPBehave
Event Driven Behavior Trees for Unity 3D
Real-Time-Rendering-3rd-CN-Summary-Ebook
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
ResourceFramework
Unity AssetBundle
stb
stb single-file public domain libraries for C/C++
Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
YooAsset
unity3d resources management system