Xaver Hirsch's starred repositories
Soundflower
MacOS system extension that allows applications to pass audio to other applications. Soundflower works on macOS Catalina.
just-the-docs
A modern, high customizable, responsive Jekyll theme for documentation with built-in search.
react-intersection-observer
React implementation of the Intersection Observer API to tell you when an element enters or leaves the viewport.
pyenv-installer
This tool is used to install `pyenv` and friends.
frame-interpolation
FILM: Frame Interpolation for Large Motion, In ECCV 2022.
react-three-next
React Three Fiber, Threejs, Nextjs starter
Sun-Valley-ttk-theme
A gorgeous theme for Tkinter/ttk, based on the Sun Valley visual style ✨
OpenColorIO-Configs
Color Configurations for OpenColorIO
react-three-a11y
♿️ Accessibility tools for React Three Fiber
CosineGradient
Cosine gradient generator for Unity
First-Person-Controller-VeryHotShark
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.
RecordingIndicatorUtility
Recording Indicator Utility lets you turn off the orange microphone recording indicator light for live events and screencasts.
hap-encoder-adobe-cc
Community-supported exporter of HAP codec family for Adobe CC applications
react-three-lightmap
In-browser lightmap/AO baker for react-three-fiber and ThreeJS
threejs-thin-film-iridescence
A thin film iridescence approach for ThreeJS.
DanishStatues
Danish statue models scanned by Geoffrey Marchal
BrainWaveOSC
Opensource collaboration project with George Khut for Creative Neurofeedback Workshops in Sydney.
MonoFxSketches
Monochrome full-screen effect sketches
raymarching
A TouchDesigner framework for constructing raymarching shaders using COMP networks.