Chia-Yu (Hank) Chou (xh5a5n6k6)

xh5a5n6k6

Geek Repo

Company:@rayark

Location:Taipei, Taiwan

Home Page:https://xh5a5n6k6.github.io

Twitter:@xh5a5n6k6

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Chia-Yu (Hank) Chou's starred repositories

rust-memory-container-cs

Rust Memory Container Cheat-sheet

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DearPyGui

Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies

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gdext

Rust bindings for Godot 4

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tracy

Frame profiler

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ripgrep

ripgrep recursively searches directories for a regex pattern while respecting your gitignore

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Unity-Dev-Tools

收集各种Unity开发的库

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Facepunch.Steamworks

Another fucking c# Steamworks implementation

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giscus

A comment system powered by GitHub Discussions. :octocat: :speech_balloon: :gem:

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cmake-examples

Useful CMake Examples

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googletest

GoogleTest - Google Testing and Mocking Framework

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pyright

Static Type Checker for Python

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developer

the first library to let you embed a developer agent in your own app!

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sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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stb

stb single-file public domain libraries for C/C++

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json

JSON for Modern C++

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LuisaRender

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

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WickedEngine

3D engine with modern graphics

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bevy

A refreshingly simple data-driven game engine built in Rust

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openvdb

OpenVDB - Sparse volume data structure and tools

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openmoonray

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

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blender

Official mirror of Blender

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awesome-blender

🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.

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awesome-entity-component-system

:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources

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MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

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usdmanager

USD Manager

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Aurora

Real-time GPU path tracing with an OpenUSD Hydra render delegate

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GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

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Selas

Offline renderer used for my blog posts

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