xh4528 / D2RMH

Diablo II Resurrected map revealing tool.

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D2RMH

Diablo II Resurrected map revealing tool.

Disclaimer

D2RMH is only reading process memory from D2R, without injects, hooks or memory writes,
but it is not guarenteed that it is totally ban-free, use at your own risk.

What's New

Check ChangeLog

Prerequisite

  • Diablo II v1.13c is required. You can get a minimal subset of v1.13c files HERE

Usage

  1. Download from Releases section, or any snapshot packs from Actions section.
  2. Edit D2RMH.ini, set d2_path to path of your Diablo II v1.13c folder, or just put extracted D2RMH.exe/D2RMH.ini/D2RMH_data.ini to D2 v1.13c folder.
  3. Run D2RMH.exe, enjoy!

TODO

Check TODO

How to build

Quick instruction

  • Just use cmake to build, Visual Studio 2019 and MinGW GCC 32bit 9.0+(better using MSYS2) are supported
  • For Visual Studio 2019: add -A Win32 to cmake commandline to ensure builds a 32-bit exe

Detailed instruction

MinGW GCC 32bit

  • Install MSYS2(https://www.msys2.org), type pacman -Syu --noconfirm && pacman -S --noconfirm --needed make git mingw-w64-i686-toolchain mingw-w64-i686-cmake in MSYS2 command line to install required components
  • Open new Shell using mingw32.exe
  • Clone D2RMH source by type git clone https://github.com/soarqin/D2RMH
  • Type cd D2RMH && cmake -Bbuild -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DUSE_STATIC_CRT=ON
  • Then make -Cbuild to get the compiled binary in build/bin folder
  • (Optional) You can strip symbols from generated binary by strip build/bin/D2RMH.exe

Microsoft Visual Studio 2019

  • Install Visual Studio 2019 Community Edition(or Pro/Ent if you have)
  • Unpack downloaded source code file, or you can use git to Clone D2RMH source by type: git clone https://github.com/soarqin/D2RMH. Note: Using git requires Git for windows installed
  • Type cmake -Bbuild -G "Visual Studio 16 2019" -A Win32 -DUSE_STATIC_CRT=ON
  • Now you can either:
    • Type cmake --build build --config Release
    • Open generated D2RMH.sln and build
  • Compiled binaries are located in build\bin folder

Credits

  • Core functions modified from d2mapapi.
  • Idea and memory offsets from MapAssist.
  • Handmade Math for matrix calculations.
  • glad for loading OpenGL(Core)/WGL functions.
  • inih for reading INI files.
  • JSON for Modern C++ for reading JSON files.
  • CascLib for reading Casc Storage from Diablo II Resurrected.
  • stb, stb_truetype and stb_rect_pack are used.

About

Diablo II Resurrected map revealing tool.

License:MIT License


Languages

Language:C++ 66.3%Language:C 33.4%Language:CMake 0.2%Language:Python 0.1%