Alexander Degtyarev's repositories
battleskulls
match3-fighting
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bj3
BaconJam 3 - Entry
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com.xdegtyarev.debug-shader-toggle
Shader Debug toggle that puts #pragma enable_d3d11_debug_symbols into selected shaders
dengine
vulkan api, dlang engine
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ld23
LudumDare 23 Jam Entry
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ld27
LudumDare 27 jam entry
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ld29
Ludum Dare 29 Jam Entry - 11th place
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ld30
LudumDare 30 Jam Entry
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ld31
LudumDare 31 - Jam Entry
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ld37
LudumDare 37 Jam Entry
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ld39
LudumDare 39 Jam Entry
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microed-web
Card-based microlearning, frontend
ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
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serve-d
Microsoft language server protocol implementation for D using workspace-d
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UnityDxrTest
A testbed project for Unity real-time ray tracing features
Language:C#000
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WickedEngine
C++ game engine focusing on modern rendering techniques and performance.
Language:C++MIT000
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