Vinicius Ramires Leite's starred repositories
pocketbase
Open Source realtime backend in 1 file
tenacity-legacy
THIS REPO IS NOT MAINTAINED ANYMORE. Please see https://codeberg.org/tenacityteam/tenacity for Tenacity, which is maintained.
http-streaming
HLS, DASH, and future HTTP streaming protocols library for video.js
game-programming-patterns-demo
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
UnityScreenNavigator
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
PrefabLightmapping
Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.
godot-psx-style-demo
Demo project featuring a collection of PS1 style shaders and materials for Godot engine.
ultimatexr-unity
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
phaser-project-template
🕹️ Phaser 3 - Starter Template with TypeScript and webpack.
sprite-sheet-packer
Sprite sheet packer
EZAddresser
Automatic addressing system for Unity Addressable Asset System.
LyraGameCaptureTheFlag
A Game Features plugin that adds Capture the Flag game mode to the Unreal Engine 5 Lyra Starter Game
interactive-adventure-game-tool
This tool provides an easy to use front-end that allows developers to instantly deploy code for your story, or use the generated code as a starting point for more complex projects.