x1nixmzeng / z3ResEx

Extracts the filesystem from RaiderZ or GunZ: The Second Duel clients

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z3ResEx

Extracts the filesystem from RaiderZ and GunZ: The Second Duel clients.

Download

Latest build: z3ResEx.exe

Usage

z3ResEx.exe [client_path] [-v|-x|-l|-c] [criteria]

To begin immediate extraction from the current directory, run from the command line without any arguments:

z3ResEx.exe

To run with verbose output:

z3ResEx.exe . -v
z3ResEx.exe . --verbose

To run without extracting any file data:

z3ResEx.exe . -x
z3ResEx.exe . --no-extraction

To list all files in the filesystem:

z3ResEx.exe . -l
z3ResEx.exe . --list-filesystem

To limit which files are used:

z3ResEx . -c ".lua"
z3ResEx . --criteria ".lua"

Advanced Usage

Extract files from the Interface folder

z3ResEx.exe . -c "Interface\\"

Create a filelist named filelist.txt from a RaiderZ filesystem:

z3ResEx.exe "C:\Games\RaiderZ" -l > filelist.txt

List all models from a GunZ2 filesystem:

z3ResEx.exe "C:\NetmarbleGunZ" -l -c ".elu"

Compiling

The project was compiled with Microsoft Visual C++ 2010, and requires the Crypto++ library.

To compile z3ResEx, you need to first generate the Crypto++ .lib files, which is done by rebuilding the cryptolib project.

Credits

Researched and coded by x1nixmzeng.

Thanks to Sir Kane who identified the Crypto++ method, to the members of the XeNTaX community, and those who shared download links to various clients.

Usage Terms

This tool was written for personal use only. Please respect that the content you extract is owned by somebody else and should not be re-distributed without legal permissions from the copyright owner.

About

Extracts the filesystem from RaiderZ or GunZ: The Second Duel clients


Languages

Language:C++ 92.4%Language:C 4.0%Language:Assembly 3.5%Language:Objective-C 0.1%