Weslyn Whitehead's repositories
haxe-graphql
Utilities for working with Haxe and GraphQL.
agent-zero
Agent Zero AI framework
AssetFlip
Using the myBad Studios assets it takes minutes to turn any demo scene into a game
BadDreamsDemo
A demo game showcasing how to use the "WordPress For Unity" asset for Unity
Bridge_Inventory-
Add inventory functionality to the Wordpress For Unity Bridge asset
Devon
Devon: An open-source pair programmer
docfx
Tools for building and publishing API documentation for .NET projects
fabric
fabric is an open-source framework for augmenting humans using AI. It provides a modular framework for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere.
Fooocus
Focus on prompting and generating
graphQL-client-unity
This repository houses a unitypackage that can be included in your Unity Project to enable it communicate with a graphQL server.
libremetaverse
An fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with SL/OS/Halcyon
LiteNetLib
Lite reliable UDP library for Mono and .NET
livecode
LiveCode cross-platform development environment (engine)
llama.cpp
LLM inference in C/C++
multipleWindow3dScene
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
ParrelSync
(Unity3D) Test multiplayer without building
Scene-Profiler
The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifying performance bottlenecks to enhance efficiency.
scriptable-object-demo
Demo project from my 2016 Unite talk, "Overthrowing the MonoBehaviour tyranny in a people's glorious ScriptableObject revolution."
UniRx
Reactive Extensions for Unity
WUMyCustom
Examples demonstrating how to easily extend the WordPress For Unity asset with your own custom functionality
xtts-webui
Webui for using XTTS and for finetuning it