wuyakuma's repositories
affine_arithmetic
*Hobby* implementation of affine arithmetic and interval arithmetic
AffineArithmetic
Affine Arithmetic
appleseed
A modern open source rendering engine for animation and visual effects
appleseed-scenes
Sample scenes for appleseed
CustomComputeShaders
The minimal source code for adding and using a custom compute shader in Unreal Engine 4
fancyss_history_package
科学上网插件的离线安装包储存在这里
fastnoise
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
flat_hash_map
A very fast hashtable
kajiya
💡 Experimental real-time global illumination renderer 🦀
LegitEngine
A rendergraph-based graphical framework for Vulkan
macos-deps
Third-party libraries required to build and package appleseed on macOS
mitsuba-im
Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)
nvidia-texture-tools
Texture processing tools with support for Direct3D 10 and 11 formats.
OcclusionCulling
Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
SamplinSafari
Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.
SIMDString
Fast string implementation for graphics.
tony-mc-mapface
A cool-headed display transform
UE4_SortingComputeShader
A compute shader plugin that is capable of sorting positional data in parallel directly on the GPU.
UMG-Slate-Compendium
A Compendium Information Guide for UMG and Slate in Unreal Engine.
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
windows-deps
Third-party libraries required to build and package appleseed on Windows