wuqi924's starred repositories

METIS

METIS - Serial Graph Partitioning and Fill-reducing Matrix Ordering

Language:CLicense:NOASSERTIONStargazers:589Issues:0Issues:0

babylon

High-Performance C++ Fundamental Library

Language:C++License:Apache-2.0Stargazers:298Issues:0Issues:0

Catch2

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

Language:C++License:BSL-1.0Stargazers:18186Issues:0Issues:0

DirectXTex

DirectXTex texture processing library

Language:C++License:MITStargazers:1729Issues:0Issues:0

EzRT

Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL

Language:C++Stargazers:227Issues:0Issues:0
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Language:C#License:NOASSERTIONStargazers:71Issues:0Issues:0

GPU-Reshape

GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.

Language:C++License:NOASSERTIONStargazers:357Issues:0Issues:0

Awesome-Game-Analysis

a comprehensive collection of video game tech analysis resources

Language:PythonLicense:CC0-1.0Stargazers:778Issues:0Issues:0

pybind11

Seamless operability between C++11 and Python

Language:C++License:NOASSERTIONStargazers:15049Issues:0Issues:0

ZXEngine

C++ game engine project, for learning, practice and experiment.

Language:C++License:GPL-3.0Stargazers:259Issues:0Issues:0

VQEngine

Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support

Language:C++License:GPL-3.0Stargazers:570Issues:0Issues:0

FiberTaskingLib

A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.

Language:C++License:Apache-2.0Stargazers:902Issues:0Issues:0

RmlUi

RmlUi - The HTML/CSS User Interface library evolved

Language:C++License:MITStargazers:2549Issues:0Issues:0

tracy

Frame profiler

Language:C++License:NOASSERTIONStargazers:8093Issues:0Issues:0

armory

3D Engine with Blender Integration

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marl

A hybrid thread / fiber task scheduler written in C++ 11

Language:C++License:Apache-2.0Stargazers:1803Issues:0Issues:0

commons-vfs

Apache Commons VFS

Language:JavaLicense:Apache-2.0Stargazers:223Issues:0Issues:0

3Dmigoto

Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.

Language:C++License:NOASSERTIONStargazers:675Issues:0Issues:0

defold

Defold is a completely free to use game engine for development of desktop, mobile and web games.

Language:C++License:NOASSERTIONStargazers:3882Issues:0Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:33294Issues:0Issues:0

SpaceshipDemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

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anura

Anura Engine

Language:C++License:NOASSERTIONStargazers:378Issues:0Issues:0

NVIDIAImageScaling

NVIDIA Image Scaling SDK

Language:CLicense:MITStargazers:489Issues:0Issues:0

SakuraEngine

为高性能而生的游戏运行时与工具箱

Language:C++License:NOASSERTIONStargazers:696Issues:0Issues:0
Language:PythonStargazers:106Issues:0Issues:0

StrideFogOfWarPlus

Stride Fog Of War Plus - System

Language:C#License:MITStargazers:9Issues:0Issues:0

RenderPipelineShaders

Render Pipeline Shaders SDK

Language:C++License:MITStargazers:301Issues:0Issues:0
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kajiya

💡 Experimental real-time global illumination renderer 🦀

Language:RustLicense:Apache-2.0Stargazers:4642Issues:0Issues:0