Simon's repositories

ai-edu

AI education materials for Chinese students, teachers and IT professionals.

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AI-System

System for AI Education Resource.

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algorithm-base

专门为刚开始刷题的同学准备的算法基地,没有最细只有更细,立志用动画将晦涩难懂的算法说的通俗易懂!

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AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS

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basketball-game-fp

Simple 3d first person game in which we throw a ball to the basket on time, the best result is saved on leaderborad, used method of predicting the trajectory of the ball throw.

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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Buff-In-TopDownShooter

The best game skill system framework

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cocos-awesome

基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦

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CocosCommonComp

常用脚本组件

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CocosCreator_UIFrameWork

基于CocosCreator的轻量框架, 主要是针对单场景的游戏管理, 将界面制作成预制体, 提供了对界面预制体的显示, 隐藏, 释放等功能, 游戏管理更简单!

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com.unity.netcode.gameobjects

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

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demo-ball

A jumping ball demo created by Cocos Creator 3D

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JEngine

The solution that allows unity games update in runtime. 使Unity开发的游戏支持热更新的解决方案。

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LogicFlow

A front-end framework for process visualization.

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nerfies_audio2Face

This is the code for Deformable Neural Radiance Fields, a.k.a. Nerfies.

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Prompt-Engineering-Guide

:octopus: Guides, papers, lecture, and resources for prompt engineering

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ReferenceFinder

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

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RPGFrameWork

基于unity的RPG解密游戏框架,目标是为流程繁琐,剧情数量多,事件繁杂的剧情向解密游戏提供简单的解决方法。

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Unity2022_SUNTAIL_Stylized_Fantasy_Village_Optimization

针对AssetStore上的SUNTAIL - Stylized Fantasy Village项目系统级优化

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Unity3DTraining

Unity的练习项目

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UnityTutorials-Hacknslash

The code for my series of tutorials on how to make a hack'n'slash game in the famous Unity game engine (with C# scripting)!

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UnityTutorials-RTS

The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!

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visual-drag-demo

可视化拖拽组件库 DEMO

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webgl-fundamentals

WebGL lessons that start with the basics

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X6

🚀 JavaScript diagramming library that uses SVG and HTML for rendering.

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y-websocket

Websocket Connector for Yjs

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ycs

A compatible .Net implementation of the Yjs CRDT framework.

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