wuhuolong's repositories

PosePlus_TBS

基于unity3d重写的动作系统PosePlus,回合制策略游戏实现。

Language:C#License:MITStargazers:0Issues:0Issues:0

MinecraftECS

This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS

Language:C#Stargazers:0Issues:0Issues:0

ET-MultiplyDemos

ET小游戏集合

Language:C#Stargazers:0Issues:0Issues:0

DataStructure

常用数据结构介绍

Language:PythonStargazers:0Issues:0Issues:0

MonoHooker

hook C# method at runtime without modify dll file (such as UnityEditor.dll)

Language:C#License:MITStargazers:0Issues:0Issues:0

FPSSample

A first person multiplayer shooter example project in Unity

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0
Language:C#Stargazers:0Issues:0Issues:0
Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0
Language:C#License:MITStargazers:0Issues:0Issues:0

dod-playground

Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018

Language:C++Stargazers:0Issues:0Issues:0

LockStepSimpleFramework-Client

unity帧同步游戏极简框架-客户端

Language:C#License:MITStargazers:0Issues:0Issues:0

NavMesh

简单高效的多边形地图系统

License:MITStargazers:0Issues:0Issues:0

warcraft-remake

Java remake of Warcraft game

Language:JavaLicense:GPL-2.0Stargazers:0Issues:0Issues:0

Node_Editor_Framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

SEGI

A fully-dynamic voxel-based global illumination system for Unity

License:MITStargazers:0Issues:0Issues:0

IOShootGameDemo

a demo for IO game(Realtime multiplayer game) framework

Language:C#License:GPL-3.0Stargazers:0Issues:0Issues:0

seamless-world

无缝大地图设计

Language:GoStargazers:1Issues:0Issues:0

DevilFramework

一些Unity开发中常用的方法和组件

Language:C#Stargazers:0Issues:0Issues:0

PosePlus_FTG

Unity重写的动作系统,格斗游戏的实现. [该版本较早,不维护]

Language:C#License:MITStargazers:0Issues:0Issues:0

kbengine_unity3d_demo

This client-project is written for kbengine(a MMOG engine of server)

Language:C#Stargazers:0Issues:0Issues:0

Real-Time-Rendering-3rd-CN-Summary-Ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

License:GPL-3.0Stargazers:0Issues:0Issues:0

free-programming-books-zh_CN

:books: 免费的计算机编程类中文书籍,欢迎投稿

License:GPL-3.0Stargazers:0Issues:0Issues:0

LoopScrollRect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

Language:C#License:MITStargazers:0Issues:0Issues:0

NPR-Cartoon-Shader-Library

NPR-Cartoon-Shader-Library for Unity3D

Stargazers:0Issues:0Issues:0

StarForce

This is a demo made with game framework.

Language:C#License:MITStargazers:0Issues:0Issues:0

Match-One

This is a simple and interactive Unity3d example project to show how to use Entitas

Language:C#Stargazers:0Issues:0Issues:0

dts

ACFUN 大逃杀 ACFUN Battle Royale, a PHP multiplayer webgame, with refactored code

Stargazers:0Issues:0Issues:0

xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

Language:CLicense:NOASSERTIONStargazers:0Issues:0Issues:0

DustWar-Skill

Unity独立游戏项目(暂名尘埃之世)模块构架的技能部分

Language:C#Stargazers:1Issues:0Issues:0

il2cpp

A MSIL/C# to C++ converter. Faster than CoreCLR with low memory overhead.

Language:CLicense:GPL-3.0Stargazers:0Issues:0Issues:0