wty0512

wty0512

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wty0512's repositories

7-Dungeons-Deep

Action rpg game written in Standard Library Python 3 ( Turtle Graphics )

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Conqueror-of-Empires

A turn-based strategy game where up to 4 local players battle to be victorious, by expanding their empires, and controlling units to conquer cities and attack the enemy.

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Fegaria-Remastered

Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.

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Games-1

Some games created by pure python.

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Godot-GpuPathfinder

Pathfinding algorithm utilizing the GPU in Godot.

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GodotAsyncLoader

A Godot plugin to load, instance, and add scenes asynchronously using a background thread.

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grovetender

LD46 Entry - A tiny farming sim

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Harvest-Moon-2.0

This is a harvest moon game created in Godot. The core aspects of this game are farming, shopping, time, and exploration.

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Infiltrate

A turn-based strategy game developed in Pygame

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Mindustry

A sandbox tower defense game

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notquiteparadise

Possibly, one day, a roguelike.

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OmbroBox

A simple physics sandbox

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OpenTTD

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

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pyDF

pyDF is a python dwarf fortress clone written in python / pygame.

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pygame-jxzj

pygame网络游戏教程《间隙之间》基本功能的实现

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pygame-shadows

a simple shadow library for Pygame

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queue

Asynchronous Job Queue

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Raycast

RayCasting Light Effect Python

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rpg_tactical_fantasy_game

A tactical turn-based game project in pygame, open to support

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shapez.io

shapez.io is an open source base building game inspired by factorio! Available on web & desktop

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SimpleCityBuilder

How to create a simple 3d city builder in Unity 2020

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SREM

Single Real Estate Manager - a pygame mini game

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street-fighter-ai

This is an AI agent for Street Fighter II Champion Edition.

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tprPix

a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.

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unity-dots-ca-watersim

A Cellular Automata Water Simulation using Unity DOTS

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youtube-dl-gui

A cross platform front-end GUI of the popular youtube-dl written in wxPython.

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