Wouter Saaltink (wtrsltnk)

wtrsltnk

Geek Repo

Location:Utrecht, the Netherlands

Home Page:https://saaltink.net

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Wouter Saaltink's repositories

zynlab

Clone of ZynAddSubFX 2.44 to test some new ui ideas

goldsrc-textures

Texture viewer for Valve's GoldSrc engine

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vsthost

Small code base containing a minimal vsthost

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game-assets

Collection of loaders for game engine asset types. Currently supported: Half-Life BSP, MDL and SPR.

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MDLstudio

Old piece of code that I wrote 2003/2004. This is an expansion of the mdl viewer code from the half-life SDK.

EditorApp

Old piece of code that I wrote around 2004. This was supposed to be an 3d application where you could create game assets for the GoldSrc engine.

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cppbuild

An alternative build system where you write your build script in c++. Something like this could be in the c++ standard for simple programs.

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7-zip

A copy of 7-zip source code from z7-zip.org, just for save keeping

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system.io

Partial c++ implementation of .NET System.IO classes

51area

Old screensave I once made, cannot get it to compile correctly with mingw and cmake.

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bsp-tri-physics

bsp-tri-physics

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context

A common code project

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ControlLib

Very old library of c++ wrapper classes around win32 controls

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disk-dabble

Simple disk explorer made with Glfw, IMGUI and the latest OpenGL.

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EasyVst

Easy-to-use VST3 wrapper for hosting VST3 plugins without JUCE or other frameworks

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EpicFigRig

Blender Lego Minifigure Rig Addon

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jellyfin

The Free Software Media System

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native-audio

Native audio on android

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RmlUi

RmlUi - The HTML/CSS User Interface library evolved

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ScintillaGL

Port of scintilla text editing control to OpenGL. WIP!!!!

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ssf

Serve Static Files, a small app that will serve static files from the current working directory.

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system.net

Partial c++ implementation of .NET System.Net classes

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