wt982

wt982

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c-vector

A dynamic array implementation in C similar to the one found in standard C++

Language:C++License:MITStargazers:705Issues:17Issues:21

skylicht-engine

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.

Language:C++License:MITStargazers:664Issues:32Issues:89

hyperion-engine

3D game engine written in C++. Includes features like PBR, realtime global illumination, and more

Language:C++License:MITStargazers:446Issues:15Issues:3

ST7735_3d_filled_vector

3D Filled Vector Graphics implementation for STM32

Language:CLicense:LGPL-3.0Stargazers:91Issues:7Issues:3

VSCI

Very Simple C Interpreter

Language:CLicense:BSD-2-ClauseStargazers:20Issues:5Issues:0

sphere-set-approximation

approximate a mesh with a set of spheres

Language:C++Stargazers:18Issues:3Issues:0
Language:C#License:MITStargazers:17Issues:2Issues:0

ps1-graphics-demo

PlayStation 1 3D graphics Demo

Language:CLicense:MITStargazers:16Issues:2Issues:0

triangle-rasterizer-fix16

A simple triangle rasterizer using 16.16 fixed-point numbers

Language:CLicense:MITStargazers:15Issues:2Issues:0

FPS

A 3D physics engine

Language:LuaLicense:MITStargazers:13Issues:1Issues:0

armv2_3D

Experimentation with 3D math and rasterization on ARMv2

Language:CLicense:MITStargazers:12Issues:2Issues:0

ICE

A 3D game engine

Language:CLicense:MITStargazers:11Issues:2Issues:3

doscube

MS DOS 3D Wireframe Cube with Fixed Point Maths

Language:CStargazers:8Issues:2Issues:0

rasterizer2

fixed-point math based software rasterizer

Language:CStargazers:7Issues:2Issues:0

Spirit

A 3D Game engine

Language:C++License:Apache-2.0Stargazers:6Issues:1Issues:49

GJKEPA

Pure C# GJK and EPA realisation. Fast and stable, with minimum external link.

Language:C#License:BSD-2-ClauseStargazers:5Issues:0Issues:0

CP-3D-CarGoWroom

3D racing game experiment using fixed point math. For casio ClassPad ii fx-cp400

Language:CLicense:MITStargazers:4Issues:1Issues:0

asahi_renderer

Fast & portable integer-only 3D graphics

Language:CLicense:NOASSERTIONStargazers:2Issues:0Issues:0

lambda-calc

A simple integer calculator in OCaml. Lexes, parses, compiles and evaluates arbitrary integer mathematical expressions.

Language:OCamlLicense:MITStargazers:2Issues:2Issues:0

RigidBodyCreation

Rigidbody Physics in openGL

Language:CStargazers:1Issues:0Issues:0

muonium-engine

3D/2D graphic library for microcontrollers

Language:C++Stargazers:1Issues:1Issues:0

small-stl-view

tiny stl viewer for microcontrollers with no floating point unit

Language:C++Stargazers:1Issues:0Issues:0

Physics-Engine

3D Physics Engine made in C++ from scratch.

Language:C++Stargazers:1Issues:0Issues:0

susengine

C game engine w/ raylib

Language:CStargazers:1Issues:1Issues:0

sw3d

Fixed-point software rasterizer

Language:C++License:MITStargazers:1Issues:1Issues:0

gl_pbr

A pbr based render made in c with OpenGl

Language:CStargazers:1Issues:1Issues:0

Ocean-Simulator

Implementation in OpenGL of PBR Ocean Simulator based on Ross BRDF and IBL.

Language:CStargazers:1Issues:0Issues:0

libds

šŸ§± Data structures implemented in C

Language:CLicense:MPL-2.0Stargazers:1Issues:1Issues:0
Language:CStargazers:1Issues:0Issues:0