Lin Dong (wolf96)

wolf96

Geek Repo

Company:Tencent

Location:ShangHai

Home Page:http://blog.csdn.net/wolf96

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Lin Dong's repositories

shader_for_unity

some shaders for unity,such as Post processing,brdf,rendering and so on

Game-Pattern-Unity3d

Game Pattern in Unity3d

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volsample

Research on sampling methods for real-time volume rendering

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Big_Data_Resources

:boom:大数据/数据挖掘/推荐系统/机器学习相关资源

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GPU-Pro-7

Source code repository for the Book GPU Pro 7

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kode80SSR

An open source screen space reflections implementation for Unity3D 5.

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apex

A PyTorch Extension: Tools for easy mixed precision and distributed training in Pytorch

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astcrt

ASTC encoder with real-time performance.

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CRYENGINE

CRYENGINE is a powerful real-time game development platform created by Crytek.

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CsToLua

The fastest unity lua binding solution

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dev-awesomenesses

awesome things noted and reviewed.

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glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.

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GPU-Pro-6

This is the software repository for the book GPU Pro 6.

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huxpro.github.io

My Blog / Jekyll Themes / PWA

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NVIDIAHairWorksIntegration

Unity port of Nvidia's HairWorks.

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ogre

Ogre1 - scene-oriented, flexible 3D engine written in C++

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oolongengine

Github mirror of oolongengine from google code

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PhysX

NVIDIA PhysX SDK

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PhysX-3.4

NVIDIA PhysX SDK 3.4

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render-timing-for-unity

GPU time metric for Unity apps (currently limited to Android/GLES)

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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Signup

Information about signing up for a free Epic Games account

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UE4ShaderPluginDemo

A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4

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unity

some games or shaders

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UnityStudio

Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.

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