Albert (wmesci)

wmesci

Geek Repo

Company:Tencent

Github PK Tool:Github PK Tool

Albert's starred repositories

GraphicAlgorithm

:octopus: :octopus:图形学论文实现

Language:C++License:MITStargazers:1417Issues:0Issues:0

nanort

NanoRT, single header only modern ray tracing kernel.

Language:C++License:MITStargazers:1061Issues:0Issues:0

OpenUSD

Universal Scene Description

Language:C++License:NOASSERTIONStargazers:5609Issues:0Issues:0

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Language:C++License:Apache-2.0Stargazers:4657Issues:0Issues:0

uimgui

UImGui (Unity ImGui) is an UPM package for the immediate mode GUI library using ImGui.NET. This project is based on RG.ImGui project.

Language:C#License:MITStargazers:304Issues:0Issues:0

Cavalry

A GPU Ray Tracer

Language:TeXStargazers:51Issues:0Issues:0

UnityNativeScripting

Unity Scripting in C++

Language:C#License:MITStargazers:1316Issues:0Issues:0

roslynpad

A cross-platform C# editor based on Roslyn and AvalonEdit

Language:C#License:MITStargazers:2376Issues:0Issues:0

ezy-slice

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

Language:C#License:MITStargazers:1842Issues:0Issues:0

Unity3DRuntimeTransformGizmo

A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

Language:C#License:MITStargazers:694Issues:0Issues:0

nanosvg

Simple stupid SVG parser

Language:CLicense:ZlibStargazers:1653Issues:0Issues:0

pua-lang

a dialect of The Monkey Programming Language

Language:RustLicense:MITStargazers:3278Issues:0Issues:0

horus_ui

HorusUI Immediate Mode Graphical User Interface

Language:CLicense:MITStargazers:142Issues:0Issues:0

ILGPU

ILGPU JIT Compiler for high-performance .Net GPU programs

Language:C#License:NOASSERTIONStargazers:1306Issues:0Issues:0

ImFileDialog

A file dialog library for Dear ImGui

Language:C++License:MITStargazers:496Issues:0Issues:0

puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

Language:C++License:NOASSERTIONStargazers:4805Issues:0Issues:0
Language:C++Stargazers:465Issues:0Issues:0

LLGL

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

Language:C++License:BSD-3-ClauseStargazers:1985Issues:0Issues:0

VisualizationLibrary

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

Language:C++License:NOASSERTIONStargazers:335Issues:0Issues:0

Lumos

Cross-Platform C++ 2D/3D game engine

Language:C++License:MITStargazers:1210Issues:0Issues:0

VEFontCache

Single-header minimalistic pragmatic GPU font rendering library.

Language:CLicense:NOASSERTIONStargazers:360Issues:0Issues:0

wechat-analyser

微信聊天记录浏览、分析工具。

Language:VueStargazers:31Issues:0Issues:0

LearningWebGPU

WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.

Language:TypeScriptStargazers:543Issues:0Issues:0

revas

Use React and CSS to build UI interfaces on canvas

Language:TypeScriptLicense:MITStargazers:125Issues:0Issues:0

PSRayTracing

A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:257Issues:0Issues:0

ImHex

🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

Language:C++License:GPL-2.0Stargazers:41587Issues:0Issues:0

bvh

A modern C++ BVH construction and traversal library

Language:C++License:MITStargazers:878Issues:0Issues:0

tinyexr

Tiny OpenEXR image loader/saver library

Language:C++Stargazers:691Issues:0Issues:0

GPUPathTracer

GPU Path Tracer written in C++ with CUDA and OpenGL for the DH2323 course project at KTH.

Language:CStargazers:76Issues:0Issues:0

akari_render

High Performance CPU/GPU Physically Based Renderer in Rust

Language:RustLicense:GPL-3.0Stargazers:186Issues:0Issues:0