wiznard

wiznard

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wiznard's repositories

amaranth

An open source roguelike written in C#

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blip-buf

Automatically exported from code.google.com/p/blip-buf

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Blip_Buffer

Blargg's Audio Libraries - Blip_Buffer: http://slack.net/~ant/libs/audio.html#Blip_Buffer

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bramble-dotnet

A set of utility classes and extension methods in C#

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gitignore

A collection of useful .gitignore templates

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GoRogue

.NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.

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hauberk

A web-based roguelike written in Dart.

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lua

The Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Report issues in the Lua mailing list https://www.lua.org/lua-l.html

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malison

A little terminal emulation package for Dart.

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malison-dotnet

A terminal emulation library in C#

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moonsharp

An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

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piecemeal

Basic data structures your 2D Dart game may need.

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PixelVision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

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pngcs

PNG images encoding in C#

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re3

GTA III, Vice City

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SadTalker

[CVPR 2023] SadTalker:Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation

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SharpZipLib

#ziplib is a Zip, GZip, Tar and BZip2 library written entirely in C# for the .NET platform.

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stable-diffusion-webui

Stable Diffusion web UI

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TheSadRogue.Primitives

A collection of primitive data structures for working with a 2-dimensional grid.

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TIC-80

TIC-80 is a fantasy computer for making, playing and sharing tiny games.

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WaveFunctionCollapse

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

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