A prototype and PoC of a 2D top-down roguelike action game.
This is merely a PoC, based on Godot Engine of a top-down view action game that includes the following features:
- Breakable walls
- Player movement by keyboard and game-pad
- Player facing direction by mouse and game-pad
- Multiple weapons: fist and dart. The weapons can be cycled by mouse scroll wheel and game-pad D-pad left and right buttons.
- Enemies respond to the hit force and will fly away.
- Enemy AI.
- Enemy generation.
- Dungeon procedural generation.
- Player dodging and parrying.
- Better assets.
Godot engine >= 3.5.0
- WSAD or arrow keys: move
- Mouse cursor: aim
- Mouse scroll wheel: cycle weapons
- Mouse left button: attack
- Left stick: move
- Right stick: aim
- R2: attack
- D-Pad left: previous weapon
- D-Pad right: next weapon