wilsonHodgson's repositories
flocking
a flocking simulation built on raylib
Language:C000
Language:C#000
godot
Godot Engine – Multi-platform 2D and 3D game engine
Language:C++MIT000
gtd
A simple shell script for effective time management.
Language:Shell000
physics-body-editor
Generic physics body editor for generating convex shapes
Pre-Production
Pre-Production work for Split Ends!
vim_tts_interface
A plugin for vim to communicate with Tabletop Simulator for scripting.
wilsonHodgson.github.io
A github pages project to host my personal blog, as well as my portfolio of completed projects.