Will Osborne's repositories
wave-function-collapse-godot
A Godot implementation of the Wave Function Collapse algorithm, using 3D tiles produced in Blender.
Braking-News
Made for the Game Maker's Toolkit Jam 2018. Try to deliver the newspapers without killing anyone...
third-year-project
Source code for Genzai, my third year Computer Science project.
.spacemacs.d
Attempt #2 at jumping to Spacemacs (for Haskell...) - here is my .spacemacs and config layer.
advent-of-code-cl
Advent of code solutions in Common Lisp.
architecture-as-code
"Architecture as Code" (AasC) aims to devise and manage software architecture via a readable and version-controlled codebase, fostering a robust understanding, efficient development, and seamless maintenance of complex software architectures
cards-game
A game about journeys in a strange land, abstracted
election2017
Database backend for RaW's election results broadcast, 2017.
euler-scheme
My project euler solutions in Guile Scheme
fish-cookbook
Tips and recipes for fish, from shell to plate
FrogPuzzle
A puzzle about frogs.
PostieGame
Small in-progress platform game about delivering post, inspired by Celeste and Death Stranding. Powered by HaxeFlixel.
qmk_firmware
Open-source keyboard firmware for Atmel AVR and Arm USB families
reactor-core
Non-Blocking Reactive Foundation for the JVM
rust-roguelike
Roguelike in Rust
spring-cloud-gateway-graphql
GraphQL validation filter for the Spring Cloud Gateway
willosborne.github.io
Build a Jekyll blog in minutes, without touching the command line.