Wiebo de Wit's repositories

tetris.c64

Tetris in 6502 for the Commodore 64

Language:AssemblyStargazers:89Issues:12Issues:0

d71-81writer.c128

D71 and D81 image writer tool for use with the 1541Ultimate 2 or 2+. Commodore 128 version.

examples.c128

Examples and tests for programming the Commodore 128 and its features.

Language:AssemblyLicense:MITStargazers:6Issues:5Issues:0

guide

GUIde is a GUI form editor for Blitzplus and Blitzmax. This source is for Blitzplus.

Language:BlitzBasicStargazers:5Issues:3Issues:2

d71-81writer.c64

1541 ultimate 2 write tool for D71 and D81 disk image files. Commodore 64 version.

artemax.mod

Artemis is a high performance Entity System framework for games written in Blitzmax. Originally written in Java, and is a framework to manage entities in a game world.

Language:BlitzMaxStargazers:3Issues:3Issues:0

asteroids_godot

Asteroids in Atari 2600 style, made in Godot 3.x

Language:GDScriptLicense:MITStargazers:3Issues:4Issues:0

game2d.mod

Game2D is a 2d game engine for Blitzmax, featuring states, entities, and much more.

Language:BlitzMaxStargazers:3Issues:4Issues:0

sublimetext3

Monkey 2 language file and snippets for Sublime Text 3

wdw-game2d

A 2d game framework for Monkey2

mutated.monkey

Automatically exported from code.google.com/p/mutated-monkey

Language:MonkeyStargazers:1Issues:3Issues:0

scramblernd.game2d

This is the complete Blitzmax source to ScrambleRND, using Game2D as its framework.

asteroids.game2d

A simple Asteroids clone, written in Blitzmax, using my Game2D framework.

Language:BlitzMaxStargazers:0Issues:4Issues:0

boulderdash.game2d

Demo code of Boulderdash for Blitzmax. No sound, no frontend.

Language:BlitzMaxStargazers:0Issues:4Issues:0
Language:TypeScriptLicense:MITStargazers:0Issues:2Issues:1

grid2d.mod

a 2d grid for applications and games for the Blitzmax language

Language:BlitzMaxStargazers:0Issues:0Issues:0

M65_KickAsm_Macros

A set of pseudocommands for KickAssembler to allow you to use all the 45GS02 instructions.

Language:AssemblyStargazers:0Issues:1Issues:0

mega65-user-guide

MEGA65 User Guide

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propertygrid.mod

A propertygrid gadget for the Blitzmax maxgui module

Language:BlitzMaxStargazers:0Issues:4Issues:0

quadtree.mod

The Quadtree module for Blitzmax allows the creation of quadtrees, nodes and items.

Language:BlitzMaxStargazers:0Issues:3Issues:0

unittest.monkey

Unittest module for Monkey. Test your application before implementing it!

Language:MonkeyStargazers:0Issues:3Issues:0

vector2d.mod

a 2d vector class for BlitzMax

Language:BlitzMaxStargazers:0Issues:4Issues:0