wicast's starred repositories
GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
REFramework
Scripting platform, modding framework and VR support for all RE Engine games
extensions-source
Source code of extensions for Tachiyomi/Mihon and variants.
VoxelPlugin
Voxel Plugin for Unreal Engine
vulkan-diagrams
Diagrams showing relationships between Vulkan objects and how they're used.
reflect-cpp
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, BSON, CBOR, flexbuffers, msgpack, TOML, XML, YAML / msgpack.org[C++20]
unidot_importer
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
UnrealSharp
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
UE-Modding-Tools
A databank of every UE modding tool that have potential to be used across multiple UE games, that I know exists.
UnrealMeshProcessingTools
Sample Projects/Plugins for Mesh Processing in Unreal Engine
UTC_LiquidShader
Dynamic liquid shader for UE5 using Substrate material.
EldenRingMods
A collection of mods I've made for Elden Ring.
REE.PAK.Tool
Tools for extract and repack PAK archives from games based on RE ENGINE
EMV-Engine
Collection of my REFramework Lua scripts for use in RE Engine Games
XmlToCSharp
Site for Converting XML into XmlSerializer compatable C# Classes
RE-Chain-Editor
Blender addon for creating and editing RE Engine physics bone (chain) files.
StyledWidgets
StyledWidgets plugin for Unreal Engine 5.