whztt07's repositories
awesome-ray-tracing
Curated list of ray tracing resources
awesome-virtual-try-on
A curated list of awesome research papers, projects, code, dataset, workshops etc. related to virtual try-on.
BabylonCpp
A port of Babylon.js to C++
CarbonRender
A real-time rendering engine based on C++ and OpenGL
computer-graphics-kinematics
Computer Graphics Assignment about Kinematics
Cpp-Concurrency-in-Action-2ed
C++ Concurrency in Action 2ed 笔记:C++11/14/17/20 多线程,掌握操作系统原理,解锁并发编程技术
DJV
Professional media review software for VFX, animation, and film production
embree
Embree ray tracing kernels repository.
FaceCaptureUnrealEngine
Performance capture for Unreal Engine using Android smartphones. Rely on AndroidArcoreFacesStreaming
godot-jigglebones
An addon that brings jigglebones to Godot Engine 3.0.
IceCrystal
一个基于OpenGL高效的数字地球解决方案
ktx-creator
[Deprecated use toktx from khronos instead] Use this to create ASTC KTX files
lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
ManipNet
ManipNet: Neural Manipulation Synthesis with a Hand-Object Spatial Representation - SIGGRAPH 2021
Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
Natron
Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
natureofcode.com
Repo for web files for nature of code
openFACS
openFACS : an open source FACS-based 3D face animation system
OpenSteer
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
opentoonz
OpenToonz - An open-source full-featured 2D animation creation software
particle_sim
Mass spring simulator. Cloth, Hair and Particles
SamCon
Pybullet implementation of SamCon (SIGGRAPH 2010 paper "Sampling-based Contact-rich Motion Control").
spine-runtime-for-godot
This project is a module for godot that allows it to load/play Spine skeleton animation.
taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
TTS
:robot: :speech_balloon: Deep learning for Text to Speech (Discussion forum: https://discourse.mozilla.org/c/tts)
ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset
vk_raytracing_tutorial_KHR
Ray tracing examples and tutorials using VK_KHR_ray_tracing
VkGPUDrivenCNGuide
基于Vulkan的GPU Driven Rendering教程
waifu2x
Image Super-Resolution for Anime-Style Art
xatlas
Mesh parameterization / UV unwrapping library