Website : https://unrealengineresources.com
Twitter : https://twitter.com/HoussineMehnik
Note : Replication is not supported ( These examples use a Pawn + a Custom Movement Component )
Unreal Engine 4 : Custom Gravity Plugin
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Full Project + Plugin(Source + Win64 binaries) with 4 example maps : - GravityDash_Map - GravityRoom_Map - PlanetGravity_Map - SurfaceGravity_Map - 2DGravity_Map
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Plugin Source Path : "Plugins/CustomGravityPlugin/Source/CustomGravityPlugin"
For questions & feedback , please visit this thread :
What is it?
It's an Unreal Engine 4 plugin that allows the control gravity of :
- Rigid bodies with "Custom Gravity Component".
- Pawns using "Custom Movement Component".
Five Gravity Modes are allowed :
- Default (Engine default gravity).
- Point.
- Custom.
- Global Custom.
- Surface Normal ( This is only available on "Custom Pawn" derived classes).
C++ Classes Hierarchy :
Quick demonstration :
- Overview :
- Gravity Rush Test :
- 2D Gravity Mode :