whateeeeee

whateeeeee

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whateeeeee's repositories

2D-Water-Shader

2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom

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False_PublicMatLibrary

希望开源能够帮到所有人

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FernRPExample

This project is the implementation of FernRP Package, Include NPR/PBR.

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first

first

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GenshinProject

Amplify Shader Editor Tutorial with Universal Render Pipeline

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NahidaRenderProject

A Unity sample project, for rendering Genshin characters like Nahida.

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open-project-1

Unity Open Project #1: Chop Chop

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SpriteGlow

A sprite glow effect for Unity game engine

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Unity_URP_Toon

综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库

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UnityGenshinPostProcessing

A genshin-like post processing render feature, based on URP.

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whateeeeee

Config files for my GitHub profile.

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