westmark / unity-mesh-outline

Unity Package for rendering outlines around meshes/objects

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unity-mesh-outline

Unity Package for rendering outlines around meshes/objects

Usage

Either clone this repo, or download the latest *.unitypackage from releases.

Add the OutlinePostEffect to your main camera. Drag and drop the two shaders DrawSimple and PostOutline to their respective receptors on the newly added OutlinePostEffect component.

Caveats

  • Currently the outline renders on top of everything else
  • There is no way(that I know of) to configure the outline width

If you know how to fix any of the above(and make it configurable) I would love a PR.

Credits

All credit for this work goes to the participants in the following thread on the Unity3D forums:

https://forum.unity.com/threads/can-we-use-new-unity-5-5-editor-outline-in-game.445885/

All I did was to bundle the code and make a few minor changes such as making the outline color configurable.

About

Unity Package for rendering outlines around meshes/objects

License:MIT License


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Language:ShaderLab 65.9%Language:C# 26.9%Language:HLSL 7.2%