werl / werlengine

A tiny game engine for D

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Werl Engine

What is it?

It is planned that it will be a game engine with a seperate rendering and physics engine so that you can choose what you want to build and what you want to have done. It will incorperate dglsl, gl3n. It is bassed on the meld engine by Alex Parker.

Windows compilation requires dmc, dmd and dub. OSX compilation requires gcc, dmd and dub. You will also need to have the glwt library available. To create a new project:

dub init helloworld

Add Werl Engine to the project dependencies:

	comming soon

Import and initialise meld in your main loop:

import meld;

void main()
{
	Window window = new Window("Hello, world!", 640, 480);
	
	while (window.IsRunning())
	{
		window.Swap();
	}
}

For it is still just meld with extra dependencies. That will change!

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A tiny game engine for D


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