Will Enright (wenright)

wenright

Geek Repo

Company:@yext

Location:Chicago, IL

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Will Enright's starred repositories

jsPDF

Client-side JavaScript PDF generation for everyone.

Language:JavaScriptLicense:MITStargazers:29177Issues:478Issues:2495

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

Language:C#License:NOASSERTIONStargazers:17025Issues:554Issues:2907

WebGL-Fluid-Simulation

Play with fluids in your browser (works even on mobile)

Language:JavaScriptLicense:MITStargazers:14615Issues:213Issues:76

flexbugs

A community-curated list of flexbox issues and cross-browser workarounds for them.

zdog

Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

Language:C#License:MITStargazers:3281Issues:88Issues:75

Unity

GitHub for Unity

stage.js

2D HTML5 rendering and layout engine for game development

Language:JavaScriptLicense:NOASSERTIONStargazers:2429Issues:66Issues:22

MyBox

MyBox is a set of attributes, tools and extensions for Unity

VisualEffectGraph-Samples

Visual Effect Graph - Samples Project

Language:C#License:NOASSERTIONStargazers:1867Issues:88Issues:20

uRaymarching

Raymarching Shader Generator in Unity

Language:HLSLLicense:MITStargazers:1342Issues:68Issues:24

psx_retroshader

Shader that "emulates" the rendering style of ps1

Language:GLSLLicense:MITStargazers:1131Issues:61Issues:13

Randomation-Vehicle-Physics

Vehicle physics system for the Unity engine.

MouseFlight

War Thunder style mouse flight controls for aircraft

Language:C#License:MITStargazers:633Issues:31Issues:4

BNAO

A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.

Language:C#License:MITStargazers:530Issues:21Issues:7

tork

Arcade vehicle physics for Unity

Language:C#License:MITStargazers:430Issues:26Issues:9

ProceduralTerrain

Procedural voxel terrain generation in Unity

Language:C#License:MITStargazers:367Issues:29Issues:6

Unity-Bullet-Hell

An extremely efficient projectile generator for unity.

Language:C#License:MITStargazers:307Issues:15Issues:14

Deform-Prototype

A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!

Language:C#License:UnlicenseStargazers:290Issues:19Issues:8

mc-dc

Demonstration code for Marching Cubes and Dual Contouring

SimpleWings

A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.

Language:C#License:MITStargazers:217Issues:14Issues:8

FadeToSkybox

Fade-to-skybox fog effect for Unity

EdgeNormals

An aseprite script to compute fake normal maps at the edges of sprites.

Language:LuaLicense:MITStargazers:187Issues:10Issues:0

astraea

A planet generator inspired by Planetarium.

Language:JavaScriptLicense:MITStargazers:169Issues:6Issues:0

Love2dCS

C# Wrapper for LÖVE, a 2d game engine

Language:C#License:MITStargazers:165Issues:4Issues:93

wave

A LÖVE sound manager with advanced audio parsing

Language:LuaLicense:MITStargazers:90Issues:6Issues:5
Language:C#License:MITStargazers:31Issues:3Issues:0

NextBuzz

Using machine learning to predict Georgia Tech bus arrival times

Language:JavaScriptStargazers:7Issues:2Issues:1

yext-go

Go client for the Yext API

Language:GoLicense:MITStargazers:7Issues:36Issues:1

spellchebk

Spell checker using BK trees

Language:GoLicense:MITStargazers:1Issues:0Issues:0