YU's repositories

blender

clone of git://git.blender.org/blender.git + my branches

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Calculator

阿超的四则运算生成器 v1.0

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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nori

Nori: an educational ray tracer

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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RaytracedHardShadow

DXR based raytraced hard shadow for Unity

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separable-sss

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

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Study

Just for study

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