YU's repositories
blender
clone of git://git.blender.org/blender.git + my branches
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Calculator
阿超的四则运算生成器 v1.0
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glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
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nori
Nori: an educational ray tracer
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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
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RaytracedHardShadow
DXR based raytraced hard shadow for Unity
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separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
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