wejesuss / TileME

A Tile Set Map Editor using canvas, HTML, CSS, and JavaScript

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TileME



ℹ️ About

TileMe allows you to draw with the mouse using a pre-configured set of "colors" (actually a set of tile), you can draw block-by-block dynamically, save and download your drawing.

With TileMe you can copy a tile (Ctrl+Click), a la the below:

You can delete a tile (Shift+Click):

Change the layer:

Prevent mistakes, blocking the layer:

Undo actions (Alt+Click):

Export the image and clear the entire drawing:

⁉️ Reason

The first version of this project was based on this tutorial.

I found this project very interesting, so I decided to make the original version and add other features.

🚀 Technologies Used

The project was developed using basic knowledge of HTML, CSS, and JavaScript, and depends a lot on the HTML tag <canvas> and JS to manipulate the attributes and functions of the <canvas>.

🔗 How to Contribute

You are welcome to add new features or fix some bugs:

  1. Fork this repostory

  2. Clone your fork

    $ git clone https://github.com/your-username/tileME && cd tileME
  • Create a branch with your changes

    $ git checkout -b my-awesome-changes
  • Make the commit with your changes

    $ git commit -m 'feat: add a shortcut to copy a tile of the canvas'
  • Push your branch

    # Send the code to your remote branch
    $ git push origin my-awesome-changes
  • Create a Pull Request

About

A Tile Set Map Editor using canvas, HTML, CSS, and JavaScript


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