Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. We welcome contributions from the open-source community.
Please cite our work if you use Open3D.
@article{Zhou2018,
author = {Qian-Yi Zhou and Jaesik Park and Vladlen Koltun},
title = {{Open3D}: {A} Modern Library for {3D} Data Processing},
journal = {arXiv:1801.09847},
year = {2018},
}
- Basic 3D data structures
- Basic 3D data processing algorithms
- Scene reconstruction
- Surface alignment
- 3D visualization
- Python binding
- GCC 4.8 and later on Linux
- XCode 8.0 and later on OS X
- Visual Studio 2015 update 3 and later on Windows
- Open3D-PointNet: A fork of PyTorch PointNet for point cloud classification and semantic segmentation compatible with Open3D.
- Open3D-PointNet++: A re-implementation of PointNet++ using Open3D to enable real-time semantic segmentation of LIDAR point clouds.
- Website: open3d.org
- Code: github.com/IntelVCL/Open3D
- Document: open3d.org/docs
- Getting started: open3d.org/docs/getting_started.html
- License: The MIT license