andy's repositories
angle3dhaxe3
a stage3d engine
simpleuieditor
a simple ui editor
fov
Demo code for a blog post about field-of-view calculation
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Babylon.js
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
basis_universal
Basis Universal GPU Texture Codec
BoatAttack
Demo Project using the Universal RP from Unity3D
bullet-jsdoc-template
JSDoc 3 template for PlayCanvas
CivilizationFogOfWarTemplate
https://lexdev.net/tutorials/case_studies/civilization_fogofwar.html
engine
Fast and lightweight WebGL game engine
fpsmeter
Sexy, fast, and themable FPS meter.
GearsHammerOfDawnTemplate
https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html
math-as-code
给自学程序猿的数学符号指南
msdf-bmfont-xml
Generate BMFont texture and spec XML using msdfgen
msdfgen
Multi-channel signed distance field generator
OverwatchShieldTemplate
https://lexdev.net/tutorials/case_studies/overwatch_shield.html
shuji
Reverse engineering JavaScript and CSS sources from sourcemaps
Singleton
A macro-based solution for automatic singleton management in Haxe.
SmartTexture
Unity tool to pack texture channels into a single texture.
timelinefx
javascript port of timelinefx particle system
TownGeneratorOS
The source code of the Medieval Fantasy City Generator
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.7 Release
urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.