Alex's repositories
gaussian_process_ground_seg
3d lidar point cloud segmentation using gaussian process
accumulation
frequently using code for accumulation
3DDFA_V2
The official PyTorch implementation of Towards Fast, Accurate and Stable 3D Dense Face Alignment, ECCV 2020.
brignet
Automatic rigging using neural network from RigNet
course
online course data and code
deeplearning-assignment
吴恩达-深度学习-课后作业-答案与总结
cpp_rename_symbols
rename cpp symbols(function names, class names) in a c++ project
E2FGVI
Official code for "Towards An End-to-End Framework for Flow-Guided Video Inpainting" (CVPR2022)
fast-ai-course-note
fast ai course notebook
fastbook
The fastai book, published as Jupyter Notebooks
FFHQ-UV
The official repository of our CVPR2023 paper "FFHQ-UV: Normalized Facial UV-Texture Dataset for 3D Face Reconstruction".
learning_raytracing
raytracing learning refer to one weak raytracing
MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
MeInGame
MeInGame: Create a Game Character Face from a Single Portrait, AAAI 2021
MVision
机器人视觉 移动机器人 VS-SLAM ORB-SLAM2 深度学习目标检测 yolov3 行为检测 opencv PCL 机器学习 无人驾驶
nerfies
This is the code for Deformable Neural Radiance Fields, a.k.a. Nerfies.
pytorch-nicp-face-align
GPU Accelerated Non-rigid ICP for surface registration
SSCCE
Short, Self Contained, Correct (Compilable) programes
StarEngine
An experimental rendering engine
video-sdk-samples
Samples demonstrating how to use various APIs of NVIDIA Video Codec SDK
vsgExamples
Example programs that test and illustrate how to use the VSG and optional add-on libraries
VulkanSceneGraph
Vulkan & C++17 based Scene Graph Project
zsw_note
zsw_note
zsw_note_v1
zsw note using obsidian