wbrague / CoDMayaTools

A plugin for Maya 2012 and newer. Original made by Aidan. Maintained by Luna and Scobalula.

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Call of Duty Maya Tools

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Description:

Call of Duty Maya Tools supports exporting models, animations, and xcams from Maya. The tool allows modders to export existing assets from other games or custom assets into a Call of Duty standard file format. The plugin includes additional features such as exporting cosmetic joints and Ray's Anim Toolkit for camera animations.

Exported Files

Models export as .xmodel_export
Animations export as .xanim_export
Xcams export as .xcam_export

Features:

  • Support for Black Ops 3 with Export2Bin/ExportX
  • Backwards compatibility with Call of Duty 1 (untested & xmodels only)
  • Read notetracks from SEAnims, Wraith, tanims, and old files
  • Ray's Camera Animation Toolkit included for camera animations
  • Export XCams for Black Ops 3
  • Cosmetic bones for use in Black Ops 3

Requirements:

  • Call of Duty Maya Tools is a plugin for Autodesk's Maya tool and designed for Autodesk Maya 2012 or later
  • A text editor such as Sublime or Notepad++ for editing .mel scripts

Installation:

To install the Call of Duty Maya Tools follow the brief Installation Guide

Links:

Contributors/Credits:

  • Ray1235/Scobalula: Active Developers/Maintain Project
  • Aidian Shafran: Original Developer
  • DTZxPorter/SE2Dev: PyCod Library

About

A plugin for Maya 2012 and newer. Original made by Aidan. Maintained by Luna and Scobalula.

License:GNU General Public License v3.0


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