wasahaiah's repositories
2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
4K4D
[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
accelerated_features
Implementation of XFeat (CVPR 2024). Do you need robust and fast local feature extraction? You are in the right place!
CAMDM
(SIGGRAPH 2024) official repository for "Taming Diffusion Probabilistic Models for Character Control"
colour
Colour Science for Python
CoRA
Official Implementation of High-Quality Facial Geometry and Appearance Capture at Home.
DART
DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)
dmesh
Official implementation for "DMesh: A Differentiable Representation for General Meshes".
dream-textures
Stable Diffusion built-in to Blender
FasterStereoCuda
这是一个基于CUDA加速的SGM立体匹配代码,它的核心是SemiglobalMatching(SGM)算法,它不仅在时间效率上要远远优于基于CPU的常规SGM,而且明显占用更少的内存,这意味着它不仅可以在较低分辨率(百万级)图像上达到实时的帧率,且完全具备处理千万级甚至更高量级图像的能力。
fastnoise
Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
FoundationPose
[CVPR 2024 Highlight] FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects
gaussian_surfels
Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".
GaussianAvatars
[CVPR 2024] The official repo for "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"
GShell
Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes"
hamer
HaMeR: Reconstructing Hands in 3D with Transformers
hint
HInt dataset from HaMeR: Reconstructing Hands in 3D with Transformers
hold
[CVPR 2024✨Highlight] This is a repository for HOLD, the first method that jointly reconstructs articulated hands and objects from monocular videos without assuming a pre-scanned object template and 3D hand-object training data.
IC-Light
More relighting!
InstantMesh
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
momask-codes
Official implementation of "MoMask: Generative Masked Modeling of 3D Human Motions (CVPR2024)"
Moore-AnimateAnyone
Character Animation (AnimateAnyone, Face Reenactment)
Multiview-3DMM-Fitting
Fitting 3DMM models to multiview (monocular) video data.
NRDF
[CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors
Pangolin
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
spdlog
Fast C++ logging library.
stdgpu
stdgpu: Efficient STL-like Data Structures on the GPU
SuperNormal
[CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"
UVAtlas
UVAtlas isochart texture atlas