wasahaiah

wasahaiah

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wasahaiah's repositories

2d-gaussian-splatting

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

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4K4D

[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution

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accelerated_features

Implementation of XFeat (CVPR 2024). Do you need robust and fast local feature extraction? You are in the right place!

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CAMDM

(SIGGRAPH 2024) official repository for "Taming Diffusion Probabilistic Models for Character Control"

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colour

Colour Science for Python

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CoRA

Official Implementation of High-Quality Facial Geometry and Appearance Capture at Home.

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DART

DART: Articulated Hand Model with Diverse Accessories and Rich Textures (NeurIPS 2022 - Datasets and Benchmarks Track)

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dmesh

Official implementation for "DMesh: A Differentiable Representation for General Meshes".

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dream-textures

Stable Diffusion built-in to Blender

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FasterStereoCuda

这是一个基于CUDA加速的SGM立体匹配代码,它的核心是SemiglobalMatching(SGM)算法,它不仅在时间效率上要远远优于基于CPU的常规SGM,而且明显占用更少的内存,这意味着它不仅可以在较低分辨率(百万级)图像上达到实时的帧率,且完全具备处理千万级甚至更高量级图像的能力。

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fastnoise

Filter-adapted Spatiotemporal Sampling for Real-Time Rendering

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FoundationPose

[CVPR 2024 Highlight] FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects

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gaussian_surfels

Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".

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GaussianAvatars

[CVPR 2024] The official repo for "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"

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GShell

Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes"

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hamer

HaMeR: Reconstructing Hands in 3D with Transformers

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hint

HInt dataset from HaMeR: Reconstructing Hands in 3D with Transformers

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hold

[CVPR 2024✨Highlight] This is a repository for HOLD, the first method that jointly reconstructs articulated hands and objects from monocular videos without assuming a pre-scanned object template and 3D hand-object training data.

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IC-Light

More relighting!

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InstantMesh

InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models

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momask-codes

Official implementation of "MoMask: Generative Masked Modeling of 3D Human Motions (CVPR2024)"

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Moore-AnimateAnyone

Character Animation (AnimateAnyone, Face Reenactment)

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Multiview-3DMM-Fitting

Fitting 3DMM models to multiview (monocular) video data.

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NRDF

[CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors

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Pangolin

Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

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spdlog

Fast C++ logging library.

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stdgpu

stdgpu: Efficient STL-like Data Structures on the GPU

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SuperNormal

[CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"

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UVAtlas

UVAtlas isochart texture atlas

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