wanliyun

wanliyun

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xLua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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lua-emathlib

a lua lib, provice function like sin cos pow assure same result cross platform

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behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

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TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

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PerObjectShadowSRP

Per-object shadow implementation using Unity SRP.

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NaughtyAttributes

Attribute Extensions for Unity

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HLSLDecompiler

HLSL Decompiler forked from 3Dmigoto

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URP-12-GammaUIAndSplitResolution

线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作

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UnityURP-MobileScreenSpacePlanarReflection

Reusable RendererFeature of MobileScreenSpacePlanarReflection

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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auto_refresh_shader_for_substance_painter

Auto Refresh Shader For Substance Painter

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behaviac4lua

behaviac for lua with blackboard ,tick and json

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sproto

Yet another protocol library like google protocol buffers , but simple and fast.

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pytorch3d

PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

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recastnavigation

Navigation-mesh Toolset for Games

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Password-Manager-Unity-App

A Unity Application written in C#

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skynet

A lightweight online game framework

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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gdb_helper_for_lua53

print lua stack of a coredump

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slua

Fastest lua binding via static code generating for Unity3D and mono.

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jenkinsTest

测试Jenkins

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UnityCsReference

Unity C# reference source code

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luasocket

Network support for the Lua language

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