wangxiaohairuru's starred repositories
PBDClothLearn
Cloth Simulation by Position Based Dynamics + Unity Job System
physics-simulation
Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Ten-Minute-Physics-Unity
Implementations in Unity of the Ten Minute Physics YouTube channel. Instead of using Unity's built-in physics engine, you will learn how to make your own. This is useful if you want to simulate ropes, cloth, tires, etc. You will also learn how to make fluid simulations and soft body physics.