Walid Chtioui's repositories
neovim-unity
[Not affiliated with Unity Technologies] Ready-to-use, pre-configured Neovim for game development using Unity game engine
ezQuadcopter
A well-documented and versatile quadcopter flight controller code to implement using Arduino\ESP32 microcontrollers.
Unity-CTVisualizer
Unity3D package for efficient volumetric data direct rendering and manipulation
UnitySpawnEditor
Unity custom editor script for editing spawn\waypoints positions
nRF-transmitter
A generic transmitter based on the nrf24l01 module using ESP32 and Arduino microcontrollers.
encBench
Visualize benchmark results of numerous encryption algorithms.
fancy-pathfinder
Visualize, benchmark and play with different pathfinding algorithms in a highly customizale grid.
IA-Tools
Overview of the state-of-the-art platform and tools used to build Immersive Analytics (IA) applications.
leetcode-solutions
My solutions for a set of Leetcode problems using C++, C# and Python
naive-c-compiler
A very naive attempt at implementing a minimal C frontend compiler.
neogen
A better annotation generator. Supports multiple languages and annotation conventions.
SDL-labyrinth-game
An extremely simple random-maze-generated game made using C++ with SDL2.0 library.
uni-passau-intro-dl
Detailed notebook solutions for the introduction-to-deep-learning subject taught in the University of Passau
unity-csharp-design-patterns
A set of useful design patterns implemented in C# for the Unity game engine development environment
tvfx
A very simple timestamped Video Frame 'Xtractor by mapping timestamps to actual video time.
uni-passau-virtual-machines
Exercices from the Virtual Machines course at the University of Passau
Unity-VirtualExhibition
An interactive, 3D Virtual Exhibition created using the Unity game engine