Walid Chtioui's repositories

neovim-unity

[Not affiliated with Unity Technologies] Ready-to-use, pre-configured Neovim for game development using Unity game engine

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ezQuadcopter

A well-documented and versatile quadcopter flight controller code to implement using Arduino\ESP32 microcontrollers.

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Unity-CTVisualizer

Unity3D package for efficient volumetric data direct rendering and manipulation

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UnitySpawnEditor

Unity custom editor script for editing spawn\waypoints positions

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nRF-transmitter

A generic transmitter based on the nrf24l01 module using ESP32 and Arduino microcontrollers.

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encBench

Visualize benchmark results of numerous encryption algorithms.

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fancy-pathfinder

Visualize, benchmark and play with different pathfinding algorithms in a highly customizale grid.

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IA-Tools

Overview of the state-of-the-art platform and tools used to build Immersive Analytics (IA) applications.

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leetcode-solutions

My solutions for a set of Leetcode problems using C++, C# and Python

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naive-c-compiler

A very naive attempt at implementing a minimal C frontend compiler.

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neogen

A better annotation generator. Supports multiple languages and annotation conventions.

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SDL-labyrinth-game

An extremely simple random-maze-generated game made using C++ with SDL2.0 library.

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uni-passau-intro-dl

Detailed notebook solutions for the introduction-to-deep-learning subject taught in the University of Passau

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unity-csharp-design-patterns

A set of useful design patterns implemented in C# for the Unity game engine development environment

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tvfx

A very simple timestamped Video Frame 'Xtractor by mapping timestamps to actual video time.

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uni-passau-virtual-machines

Exercices from the Virtual Machines course at the University of Passau

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Unity-VirtualExhibition

An interactive, 3D Virtual Exhibition created using the Unity game engine

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