w0oooman's repositories
wcoroutine
a coroutine lib
AOI
aoi algorithm
etcd
Distributed reliable key-value store for the most critical data of a distributed system
fsu-master
fsu:fast safe udp(not complete, have no more time to complete it)
GFWdata
个人收集整理科学上网的资料,保持更新
go-selfupdate
Enable your Go applications to self update
gonet
go分布式服务器,基于内存mmo
gopher-lua
GopherLua: VM and compiler for Lua in Go
gostl
Data structure and algorithm library for go, designed to provide functions similar to C++ STL
linux
Linux kernel source tree
NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
overseer
Monitorable, gracefully restarting, self-upgrading binaries in Go (golang)
pitaya
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
pitaya_study
study https://github.com/topfreegames/pitaya
pomelo-aoi
c++ implemention of pomelo-aoi
raft
UNMAINTAINED: A Go implementation of the Raft distributed consensus protocol.
raft-1
Golang implementation of the Raft consensus protocol
skiplist-1
skiplist for golang