w0oooman

w0oooman

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w0oooman's repositories

wcoroutine

a coroutine lib

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wserver

a windows server

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AOI

aoi algorithm

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etcd

Distributed reliable key-value store for the most critical data of a distributed system

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fsu-master

fsu:fast safe udp(not complete, have no more time to complete it)

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GFWdata

个人收集整理科学上网的资料,保持更新

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go-selfupdate

Enable your Go applications to self update

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gonet

go分布式服务器,基于内存mmo

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gopher-lua

GopherLua: VM and compiler for Lua in Go

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gostl

Data structure and algorithm library for go, designed to provide functions similar to C++ STL

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linux

Linux kernel source tree

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NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

License:Apache-2.0Stargazers:0Issues:0Issues:0

overseer

Monitorable, gracefully restarting, self-upgrading binaries in Go (golang)

License:MITStargazers:0Issues:0Issues:0

pitaya

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

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pitaya_study

study https://github.com/topfreegames/pitaya

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pomelo-aoi

c++ implemention of pomelo-aoi

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raft

UNMAINTAINED: A Go implementation of the Raft distributed consensus protocol.

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raft-1

Golang implementation of the Raft consensus protocol

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skiplist-1

skiplist for golang

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