vyhd / openitg-assets

Game assets (theme and patch data) for OpenITG releases.

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openitg-assets

This repo stores static assets for OpenITG builds, such as game and patch data. If you need to change theme data, please do it in either 'patch-data' (for all releases) or 'game-data-home' (for PC releases specifically).

In general, this should be used as a supplement to 'openitg-utils'; let those scripts work with it instead of working with the data yourself.

Directory layout

arcade-patch-template: contains supporting data for arcade patches (X config, startup scripts, kernel modules, patch.xml template). Do not use this directly; it's used by some utils to generate full patches.

game-data-base: contains engine data from the ITG game drive (theme, noteskins, supporting data). Do not modify this data: we need it to produce consistent patches across all platforms. If something here needs modified, override it within 'patch-data'.

game-data-home: contains supporting data for OpenITG home releases (the 'home' theme, supporting data). This is used exclusively for home releases. Modify it as you like.

patch-data: contains OpenITG-specific overrides for 'game-data-base', which are common to all releases. Modify it as you like, but if you're building a patch, use the scripts in openitg-utils; don't build directly here.

win32-installer: NSIS installer files for the Windows installer.

win32-program: pre-built DLLs to be supplied for Windows-based releases.

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Game assets (theme and patch data) for OpenITG releases.


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