Vitaliy Sugrobov's starred repositories
Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
private-gpt
Interact with your documents using the power of GPT, 100% privately, no data leaks
ClassTypeReference-for-Unity
Property drawer that allows class selection from drop-down in Unity.
git-credential-manager
Secure, cross-platform Git credential storage with authentication to GitHub, Azure Repos, and other popular Git hosting services.
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Unity-SerializeReferenceExtensions
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
NaughtyAttributes
Attribute Extensions for Unity
Chess-Coding-Adventure
A work-in-progress chess bot written in C#
MonoBehaviourTree
Simple event driven Behaviour tree for Unity projects
unity-deterministic-physics
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
SciSharp-Stack-Examples
Practical examples written in SciSharp's machine learning libraries
TensorFlow.NET
.NET Standard bindings for Google's TensorFlow for developing, training and deploying Machine Learning models in C# and F#.
WebGL-Fluid-Simulation
Play with fluids in your browser (works even on mobile)
EntityFramework-Plus
Entity Framework Plus extends your DbContext with must-haves features: Include Filter, Auditing, Caching, Query Future, Batch Delete, Batch Update, and more
UtinyRipper
GUI and API library to work with Engine assets, serialized and bundle files