vrum's repositories

Barony

Barony Open Source Release

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volcanic-island-generator

Game development, procedural terrain generation of volcanic islands

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ZMD

Roguelike based on libtcod tutorial. Written in Python.

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0hh1

A lovely little logic game by Q42.

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boscaceoil

A simple music making program

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BounceBack

Boomerang adventure game for JS13k!

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Catacomb-Snatch

Mojang's Humble bundle source

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Create-a-Game-Source

Source code from my Create a Game tutorial series.

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delverengine

Delver game engine and editor

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dungeon-generation

A simple demonstration of various roguelike dungeon generation algorithms.

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FastNoiseSIMD

C++ SIMD Noise Library

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giles

GILES: A Runtime Level Editor for Unity3D

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GOAPy

Pure-Python implementation of Goal-Oriented Action Planning.

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heman

C99 heightmap utilities.

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libgdx-contribs

My contributions and utilities for the awesome libgdx game development framework.

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Planet-Generator

Generates random, pixel planets. Built in LibGDX. Inspired by https://managore.itch.io/planetarium

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ProceduralGeneration

Procedural Generation

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processing-sketches

Processing sketches

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pt

A path tracer written in Go.

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raytracer

A ray tracer written for CS488, to be extended as a final project

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Reactor-3

Post-apocalyptic action roguelike with a focus on inventory management and gun-based combat.

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reddit

the code that powers reddit.com

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roguelike

My Roguelike Games

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SuperMario

Source Code from my Creating Super Mario Bros YouTuber Tutorials

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terrain-generator

Terrain generation library, meant to be used either standalone or within a game.

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Vogue

A Voxel Roguelike

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Yaban

Procedural island generation

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