volt72 / map-editor-batch

Automatically exported from code.google.com/p/map-editor-batch

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map-editor-batch

Automatically exported from code.google.com/p/map-editor-batch

== What this is == Map Editor is a tool for maps in ANSI Art for videogames programed in batch files using Seta:GPU Engine. Map Editor has various options for make easy the work.

== Features ==

  • Built-in Seta:GPU
  • File Browser with filters for an easy navigation
  • Help menu
  • 16 colours for Foreground
  • 16 colours for Background
  • Eraser mode
  • Save & Load Support
  • Automatic drawing, rectangles and squares with margins or solid figures
  • Copy code for colours
  • Paste code for colours on any area of the map
  • A complete box with some tiles for map design
  • Capability for save and load maps with a size more larger than the window
  • Text inserter with or without colours
  • Can open and save some formats for others engines:

    Paint Batch Colous Files

    Batch Paint Files

    Pic Editor Files

  • Support complete for chars from 1 to 32 (values in ASCII)
  • Mega eraser with selecting the area using the Forms option
  • Status bar
  • Font size
  • Copy pixel
  • Copy color of the pixel
  • Copy brush of the pixel
  • 3 chars as pencil for combine colours and generate more tones
  • Control pannel for move map (works only if the map is more larger than the window)

== How To Use ==

// <wiki:video url=http://www.youtube.com/watch?v=gOXZB4hJgQU>

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Automatically exported from code.google.com/p/map-editor-batch