Automatically exported from code.google.com/p/map-editor-batch
== What this is == Map Editor is a tool for maps in ANSI Art for videogames programed in batch files using Seta:GPU Engine. Map Editor has various options for make easy the work.
== Features ==
- Built-in Seta:GPU
- File Browser with filters for an easy navigation
- Help menu
- 16 colours for Foreground
- 16 colours for Background
- Eraser mode
- Save & Load Support
- Automatic drawing, rectangles and squares with margins or solid figures
- Copy code for colours
- Paste code for colours on any area of the map
- A complete box with some tiles for map design
- Capability for save and load maps with a size more larger than the window
- Text inserter with or without colours
- Can open and save some formats for others engines:
- Support complete for chars from 1 to 32 (values in ASCII)
- Mega eraser with selecting the area using the Forms option
- Status bar
- Font size
- Copy pixel
- Copy color of the pixel
- Copy brush of the pixel
- 3 chars as pencil for combine colours and generate more tones
- Control pannel for move map (works only if the map is more larger than the window)
== How To Use ==
// <wiki:video url=http://www.youtube.com/watch?v=gOXZB4hJgQU>